What is crowdfunding?

CROWDFUNDING: WHAT IS IT?

As part of our regular business blog ‘SDW Investigates’ we take a look at crowdfunding – a method of project funding that is growing in profile and popularity. Crowdfunding is a great way of achieving funding for your product development without having to go to the bank and helps you make an early assessment of potential commercial interest in your idea.

Below we cover two of the main crowdfunding platforms, Kickstarter and Indiegogo, as well as Kickstarter’s baby sister, Quickstarter.

Q. What is Kickstarter?

A. Kickstarter is the world’s largest funding platform for creative projects. To date it’s attracted nearly 15.5 million backers and funded over 150,000 projects. At any one time it’s likely to have a whopping 4,000 live projects.

Q. How does it work?

A The aim of Kickstarter is for backers to support projects to help bring them to life. Kickstarter cannot be used to offer financial returns or equity, or to solicit loans, and therefore backers should not expect to profit financially. Some projects funded on Kickstarter may go on to make money but this is not the main aim of funding.

Q. Who owns my work?

A. Rest assured, project creators retain 100% ownership of their work. You’ll still need to protect the Intellectual Property (IP) of your idea though – email or ring us to find out more.

Q. What happens to the money if a Kickstarter project fails?

A. Money is only charged to a funder’s credit card if the project is 100% funded so if a Kickstarter project fails, no money is collected from the backers.

Q. How do I get started on Kickstarter?

A. Here’s our top tips:

1. Do your homework

Look at what has worked previously – ‘Staff picks’ or ‘Popular’ will provide good examples. Not every project will work on Kickstarter – have a look at ‘Ending Soon’ for examples.

2. Set a realistic target

Kickstarter only offers one form of funding – the ‘all-or-nothing’ model. If you don’t meet your financial goal you won’t receive any money so make sure your target is realistic. Better to ask a reasonable amount and surpass it!  Create momentum by asking friends and family to support the project with pledges.

3. Come up with creative rewards

People want something in exchange for their pledges so create rewards and gifts to backers based on the amount they pledge.

If your product is low value you could gift one or perhaps offer a bespoke printed T-shirt or attendance at the launch party. Make sure you carefully calculate your costs so you don’t cancel out your funding.

4. Create a persuasive pitch

Your pitch can make all the difference to how well prospective funders engage with your idea. Tell the story of your idea through great photos and, if possible, create a video. Be enthusiastic! People take confidence from your own passion and dedication to your product.

5. Run a marketing campaign

Social media is a great way to promote your product and, through likes and shares, to amplify your brand voice. A well-produced engaging, fun and authentic short video that tells your product story, creates an easily shareable social media asset.

Ensure you regularly post updates and milestones on your Kickstarter project page. Sustain your marketing campaign with fresh ideas and new content. Look at other successful projects to glean ideas.

6. Listen to advice

Find a business mentor and listen to your backers. Remember that they’re interested in your idea and so represent your potential sales audience.

7. Engage your backers in your project

Involving your audience in the project development (e.g. in prototype testing) creates a sense of ownership which will keep them coming back with further funding. They’ll also act as brand champions and advocates ensuring the product message is amplified to friends and contacts – who by association are likely to have similar interests and may become purchasers when the product is launched.

8. Remember it’s a marathon not a sprint

You may get a flurry of activity and then nothing. Stay focussed, maintain your updates, sustain your marketing campaign and keep the faith. Encourage your backers to spread the word as they have a vested interest to ensure your project succeeds.

Q. What is Quickstarter?

A. Launched in June 2018, Quickstarter is a simple funding tool that places speed and simplicity over detailed planning. Quickstarter describes itself as ‘an invitation to create small projects’ and it can be used as a first foray into making a sketch for a larger idea, or a creative experiment that you want to share. Essentially Quickstarter is for projects you do for fun but it could provide funding to support the development of a prototype for a larger project and be a test of interest in your idea.

Q. How does Quickstarter work?

A. There are nine rules which include:

Rule #1 – plan it in three months or less

Rule #2 – keep the campaign under 20 days

Rule #3 – have a funding goal under $1k

Rule #4 – offer rewards under $50

Rule #5 – your video should be shot over one day only

Rule #6 – no PR or media outreach

Rule #7 – no paid for social media (such as facebook advertising)

Rule #8 – no stretch goals ie an additional goal you set up for your campaign in case you exceed your initial funding goal

Rule #9 – include Quickstarter in your campaign name.

Q. How do I get started on Quickstarter?

A. The same process applies as for Kickstarter (see above) but over a shorter time frame. You’ll need to create a persuasive argument for why people should invest and, for optimum chances of success, ensure you add great photos or sketches of your proposed product, and a video to tell your product story.

Q. Does it need to be perfect for me to launch my idea?

A. No. It’s much better to launch and test the market than take ages and for your project to stultify. It’s free to launch a project on Quickstarter so you have nothing to lose.

Q. What is Indiegogo?

A. Indiegogo provides a platform for crowdfunders to invest in the latest tech and design ideas. It also provides a marketplace of clever and creative ideas, sourced mainly from successful crowdfunding campaigns.

Q. What’s the difference between Kickstarter and Indiegogo?

A. Primarily that Kickstarter only allows for payment to be delivered if the goal of your campaign is achieved (‘Fixed Funding’) whereas Indiegogo provides for both the Fixed Funding model and a model which allows you to keep all of the funds raised, even if you don’t hit your goal. Indiegogo refers to this ‘keep it all’ model as Flexible Funding.

Indiegogo doesn’t curate any of the projects that it hosts which means it doesn’t decide which projects merit funding. It allows for more categories than Kickstarter, which includes causes, and whether a project is funded is up to potential supporters.

Q. What is the rate of crowdfunding success on Indiegogo?

A. It’s estimated that approximately 28% of Indiegogo campaigns reach their funding goal of both keep-it-all (Flexible) and all-or-nothing (Fixed) campaigns. The number rises if the analysis is confined to all-or-nothing campaigns, aligning Indiegogo with Kickstarter success rates, because investors have more confidence in this type of scheme.

Q. Are there fees payable on Indiegogo?

A. Two kinds of fees are payable as well as a credit card or PayPal processing fee. For either funding model Indiegogo charges 5% of the total sum raised along with payment processing in the range of 3 – 5% depending on your location. If you fail to reach your goal, you won’t get charged because you don’t receive anything at all.

Q. How do I get started on Indiegogo?

1. Create some promotional assets

Essential promotional tools should include a compelling video and a thumbnail image. The image is the front piece of your campaign and will be seen prior to clicking through to the campaign detail.

2. Draft a short description

Your description has a maximum limit of 160 characters so make them count. You also have the option to customise your URL link which will help with SEO.

3. Set a funding goal and a deadline

Decide which funding model to use and ensure your funding goal is realistic. Whilst the keep-it-all model may seem tempting, it might not provide you with enough to launch your product. Also investors are more likely to invest with the all-or-nothing model so this increases your chances of achieving your goal.

4. Create a product summary.

This will help investors to understand your idea, the problem it intends to solve and your ambitions for the idea.

5. Create your perks

These are the equivalent of Kickstarter’s rewards. They can be anything but try and make them meaningful to the investor.

6. Build a marketing campaign

You can link your social media sites and your personal website to your Indiegogo fundraising platform which all supports your SEO.

Q. Is there an alternative to these crowdfunding platforms?

A. With sufficient motivation, drive and commitment to its promotion, you can create your own crowdfunding platform. Video game producer Chris Roberts did just that and raised $52 million for his ‘Star Citizen’ game series. Using WordPress and a crowdfunding plug-in, he ran his own campaign whilst using Kickstarter as a back-up.

This helped him avoid the fees that crowdfunding websites traditionally charge. He also found that by creating his own site, it built a close sense of community with all the excitement and engagement that belonging to a community group brings.

In total, 534,000 backers put their money behind ‘Star Citizen’ at an average of $100 each. This was due to the nature of the game which was a PC space simulator aimed at creating a universe you can ‘live’ inside. People viewed the project as a long-term investment and, as such, were willing to invest more and for longer.

To discuss how Simple Design Works can help you develop your idea, we’d be delighted to chat. Contact us through our online form or call 01432 367 617 for a no obligation discussion.

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Introducing Caitlin McCulloch

UNDER THE SPOTLIGHT: AN INTERVIEW WITH PRODUCT DESIGNER
CAITLIN MCCULLOCH

Having graduated from the University of Leeds with a first class Master’s degree in product design, it is clear that Caitlin McCulloch has considerable design talent. We were delighted when she joined the Simple Design Works team in 2018.

We put Caitlin under the spotlight so that we could to know her a little better…

Q. HOW DID YOU GET INTO DESIGN?

Caitlin: “I was always really creative from an early age. After my International Baccalaureate, I studied product design at the University of Leeds. I’ve also worked in-house previously, in a more engineering-focused role. I enjoyed the detail and thought process involved, but the role didn’t exploit my creative skills. 

I started looking for a role in product design, rather than product engineering.  My role at Simple Design Works provides a good balance between creativity and engineering.”

Q. WHAT DO YOU LOVE ABOUT YOUR CAREER IN PRODUCT DESIGN?

Caitlin: “I really enjoy finding solutions to things, and the satisfaction when you finally come up with a product that looks good – it’s really rewarding.”

Q. WHAT IMPRESSED YOU ABOUT SIMPLE DESIGN WORKS AS A POTENTIAL EMPLOYER?

Caitlin: “It was actually the friendliness and approachability of Kristo and the Simple Design Works’ team. I find if you have a great atmosphere at work it really helps your creativity. It’s also fun! I’m a firm believer that work should be enjoyable. You work harder and you work longer.”

Q. DOES YOUR EXPERIENCE SO FAR LIVE UP TO YOUR EXPECTATIONS?

Caitlin: “It’s certainly very friendly. I quickly started working on design projects, meeting clients and feeling that I’m adding value.”

Q. WHO OR WHAT INSPIRES YOU?

Caitlin: “I love finding clever solutions to problems, for example using something that’s been created to solve one problem and using it in a completely different application or way.  For example, my father is always losing his glasses so I took the idea of a wrap-around ‘slap’ bracelet, the sort that snaps around your wrist, and put it on the arm of his reading glasses.

Now he can ‘snap’ his glasses to his wrist, instead of putting them down, and can always have them with him.

I’m also interested in the natural environment. I’ve designed a herb book, that’s shaped like a concertina, with all the herbs and soil integrated into the sheets of the book. You simply water it, and it sprouts in a beautiful display. It’s great as a table top herb garden, without the mess of having to deal with soil, plant pots and tools!

On the gardening theme, I’ve designed a double-layered paper coffee cup with an eco-twist. It includes seeds in the external sleeve layer with no plastic parts. So instead of throwing the cup away, you can plant it in your garden – or if you do throw it away, the cup will eventually disintegrate, and if given the chance, sprout wild flowers.”

Q. OK TIME FOR SOME FUN QUESTIONS. IF YOU RULED THE WORLD, WHAT WOULD YOUR TOP PRIORITY BE?

Caitlin: “Implement compulsory naps during the work day.”

Q. WHAT WOULD YOU PUT IN ROOM 101?

Caitlin: “I don’t like the smell of fresh oranges and clementines so they have to go into room 101. Although I might have to bring them back as I love orange juice!”

Q. IF YOU HAD ANY SUPERPOWER WHAT WOULD IT BE?

Caitlin: “I’d love a superpower! Hard to choose…teleportation…or maybe to live the whole of my life, then go back to my favourite age and become immortal…or perhaps to be an animal shape-shifter with the ability to fly…or the ability to be able to change my super power whenever I wanted (is that cheating?!)”

Q. IF YOU COULD MEET ONE FAMOUS PERSON, ALIVE OR DEAD, WHO WOULD IT BE?

Caitlin: “Maybe not someone famous but I’d like to meet my future generations/great grandchildren whom I would otherwise not get to meet. Or I’d like to meet my great-great grandmother and ask about all the family secrets!”

Q. FAVOURITE TIPPLE

Caitlin: “Easy, classic G&T.”

Q. IF YOU HAD A RACEHORSE WHAT WOULD YOU CALL IT?

Caitlin: “Dashing Dora!”

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